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 Midnight Fantasy

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Asmodeous
The Umbran Desire
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PostSubject: Midnight Fantasy   Tue Sep 17, 2013 7:11 pm

Name: Midnight Fantasy

Magic Cost: 70 mp

Element: Arcane

Duration: 7 posts  

Effects: Drawbacks: Asmodeous defence and magic res is reduced in half since he is in smaller pieces of his entire body, he is much easier to damage if hit.  He is also unable to use any of his weapons in this form. He is also not able to use other forms while in this form. The number of bats killed still effect his actually body when they reform, the last there are the more injured he is.

Advantages: Asmodeous’s evasion ability is greatly increased in this form while also allowing himself travel in different directions needed to escaped a situation, his speed is also moderately high and lets him fly. Able to cast different spells at the same time in different locations to set him up. He is also able to use summons and enchantments as well.
These shadow bats also are to turn into bullets of energy much like an energy rifle round. Damaging targets based on magic affinity of the user with a higher speed boosts for one post before reverting back into a bat. Further if a killing blow lands the bats erupted in a moderately small explosion, this effect can also be triggered at will. The bats themselves have weapon like claws and teeth.

Description: Asmodeous’s body erupts into darkness, shattering himself into 100 shadow like bats that fly about the area. In this form it is much harder to actually hit him as smaller and mobile targets never is easier to hit. It also Let’s him to plan strategic placements of his spells while moving it at the same time.

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370mp   Illsion/Nature/Space


Last edited by Asmodeous on Wed Sep 18, 2013 3:38 pm; edited 2 times in total
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Neptune
The Cascading Torrent
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PostSubject: Re: Midnight Fantasy   Tue Sep 17, 2013 10:16 pm

Quote :
Able to exist the post earlier if need to however he is free to re-renter this state again using the remaining posts still counting down.
You do know the rules of forms in term of leaving and re-entering, correct? If not, you should go read them.
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Asmodeous
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PostSubject: Re: Midnight Fantasy   Tue Sep 17, 2013 10:24 pm

read it now, think i missed that part

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370mp   Illsion/Nature/Space
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Neptune
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PostSubject: Re: Midnight Fantasy   Wed Sep 18, 2013 2:56 pm

The number is far too grand for the mp cost. Go with 100.

Also, since you're splitting yourself the more bats that are defeated the more injured you'd be when returning meaning that if there was only one bat you'd be near dead despite being reformed.
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Asmodeous
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PostSubject: Re: Midnight Fantasy   Wed Sep 18, 2013 3:38 pm

edited

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370mp   Illsion/Nature/Space
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Neptune
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PostSubject: Re: Midnight Fantasy   Wed Sep 18, 2013 7:44 pm

Eh. Approved.
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